Code layout#

BOUT++ is organised into classes and groups of functions which operate on them: It’s not purely object-oriented, but takes advantage of many of C++’s object-oriented features.

Fig. 21 shows the most important parts of BOUT++ and how they fit together.

Overview of BOUT++ control flow

Fig. 21 Overview of BOUT++ control flow during initialisation (red), and running (blue)#

The initialisation process is shown in red: basic information is first read from the grid file (e.g. size of the grid, topology etc.), then the user-supplied initialisation code is called. This code can read other variables from the grid, and makes at least one call to PhysicsModel::bout_solve() to specify a variable to be evolved. The main thing bout_solve does is to add these variables to the solver.

The process of running a timestep is shown in blue in Fig. 21: The main loop calls the solver, which in turn calls PVODE. To evolve the system PVODE makes calls to the RHS function inside solver. This moves data between PVODE and BOUT++, and calls the user-supplied PhysicsModel::rhs() code to calculate time-derivatives. Much of the work calculating time-derivatives involves differential operators.

Calculation of the RHS function, and handling of data in BOUT++ involves many different components. Fig. 22 shows (most) of the classes and functions involved, and the relationships between them. Some thought was put into how this should be organised, but it has also changed over time, so some parts could be cleaner.

Relationships used in calculating the RHS function

Fig. 22 Relationship between important classes and functions used in calculating the RHS function#

Directories#

The source code for the core of BOUT++ is divided into include files (which can be used in physics models) in bout++/include/bout, and source code and low-level includes in bout++/src. Many parts of the code are defined by their interface, and can have multiple different implementations. An example is the time-integration solvers: many different implementations are available, some of which use external libraries, but all have the same interface and can be used interchangeably. This is reflected in the directory structure inside bout++/src. A common pattern is to store individual implementations of an interface in a subdirectory called impls.

include/bout/foo.hxx
src/.../foo.cxx
src/.../impls/one/one.hxx
src/.../impls/one/one.cxx

where foo.hxx defines the interface, foo.cxx implements common functions used in several implementations. Individual implementations are stored in their own subdirectories of impls. Components which follow this pattern include invert/laplace and invert/parderiv inversions, mesh, and solver.

The layout of the src/ directory is as follows: